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[Patchnote] Changelog Weeks 36-38 (Sept 5 - Sept 25)
#1

Changelog Weeks 36-38 (Sept 5 - Sept 25)

We want to apologise for the lack of changelogs in the recent weeks. From now on we will go back to posting them every Sunday.
All changes can also be found on github:  fire immunity.
  • Fixed Al'ar divebomb damage
  • Fixed Al'ar platform movement issue
  • : Changed melee damage school to arcane in phase 3 and adjusted  timer.
  • The doors to  room should now be working correctly.
  • Kael'thas: Removed diminishing return from Telonicus's Remote Toy's stun.
  • NPCs:
    • Fixed  despawn.
    • Removed(Phased) several NPCs from Ogril'a.
    • Scripted .
    • Fixed Ironforge Guards movement.
    •  no longer moves around randomly.
    • Spawned and scripted .
    • , now fire immune.
    • , now nature immune.
    • Spawned and scripted .
    • Fixed Faction for newly .
    • Added spawns required to script Kil'jaeden
    • Added missing Spawns in Coilskar and Coilskar Cave.
    • Added a lot of missing trashmobs in Ruins of Ahn'Qiraj.
    • Added missing  Spawns
    • Added missing Spawns
    • Added missing  Spawns 
    • Added missing Spawns
    • Added missing  Spawns
    • Added missing  Spawns
    • Added missing  Spawns
    • Added missing  Spawns
    • Added missing Spawns to Warden's Cage.
    • Added missing Witherbark Patrol in Arathi Highlands
    • Added missing Dragonmaw Spawns
    • Added missing  Spawns
    • Added missing  Spawns
    • Added missing 
    • Added missing  Spawns
    • Corrected Positioning for Zangarmarsh Field Scouts
    • Added missing  Patrol
    • Scripted 
    • Scripted  
    • Scripted 
    • Scripted 
    • Scripted  
    Quests:
    •  should now work correctly. - #1815
    Spells:
    •  now correctly increases the damage of  by 40%.
    •  can no longer affect players. - #2614
    Items:
    •  now binds on pickup. Please clear your cache folder to make this appear on the tooltip!
    Misc:
    • Improved Ogril'a loottables.
    •  now dynamically spawns in Shadowmoon Valley.
    • Made some spawned questtriggers invisible as intended.
    • Enhanced Infernal Attacker Event
    • Major PvE and PvP Zones Viewdistance Update https://github.com/Looking4Group/L4G_Core/pull/216
    • All inns now correctly grants the rested bonus. Previously this did not work in some inns like Falcon Watch.
    • Pets will now revive automatically when the player revives in battlegrounds. (Also restores power)
    • Increased viewdistance in battlegrounds to 300 yards.
    Forum/Website/Other updates:


    http://looking4group.eu/hellfire/showthr...p?tid=2696
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